Turning “who approved this?” into “ohhh, that makes sense.”

Dungeon Master

Designer

Artist

A little about me.

I’m a product designer working in UX and systems design. I like taking complicated problems apart and putting them back together so they make sense to real people, usually alongside a bunch of smart, curious teammates.

When I’m not on a screen, I’m rolling behind a screen playing Dungeons & Dragons or making digital embroidery art. Both have taught me a lot about patience, systems, and leadership. I try not to railroad, whether I’m running a campaign or leading design. Set the rules, give people choices, and step in quietly when needed to keep things moving.